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Historial de lanzamiento

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Revisión a fecha de 17:16 9 may 2013; German199 (Discusión | contribuciones)
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Actualizaciones

Contenido

Versión

Versión Fecha de lanzamiento Lista de cambios
1.4.6 (Actualización de Año Nuevo) 20 de Diciembre, 2012

1.4.6

Juego

  • Añadido encantamiento Espinas
    • Encantamieto de Armadura
    • 3 niveles
    • Causa daño a atacantes
    • Gasta la armadura más rápido
  • Mejorados algunos encantamientos
    • Protección contra el fuego ahora extingue el fuego más rápido
    • Protección contra explosiones ahora reduce el retroceso causado por explosiones.
    • Protección ya no es tan bueno como todos los encantamientos de protección específicos combinados
  • Añadida la opción Touchscreen Mode
    • Principalmente para inventarios
    • Puede arrastrar y soltar elementos - Mantenga pulsado para reducir a la mitad la pila antes de arrastrar
  • Muchas cosas menores añadidas y modificadas
    • Ahora los items y los marcos para objetos se renderizan en 3D cuando se usan gráficos detallados.
    • Añadida la función para que al cambiar de herramienta en la barra principal aparezca el nombre de dicha herramienta
    • Ahora al estar en sigilo y pulsar botón izquierdo se utiliza el ítem de la mano y no el bloque seleccionado.
    • Tirar items mientras se pulsa ctrl ahora tira la pila entera
    • Añadido un ajuste de la resolución por defecto - options.txt: overrideWidth:0 & overrideHeight:0
    • Añadido un cartel de alerta para usuarios que juegan Minecraft en sistemas que dejarán de ser soportados pronto (PowerPCs y Java 5)
    • Los mensajes de muerte de jugadores ahora aparecen en archivos log del servidor
  • Arreglados muchos bugs
    • Los huevos para mobs pasivos no se gastaban cuando se usaban en dirección a un mob
    • Arreglado el parpadeo de vagonetas y entidades al caer.
    • Usar teclado numérico sobre items fundidos en un horno no daba experiencia.
    • Los botes siempre eran colocados en la misma orientación
    • Al cambiar de dimensión el espacio seleccionado de la barra de herramientas se reseteaba.
    • Hojas obtenidas utilizando Toque de Seda tenían data value incorrecto.
    • El comando /enchant no aceptaba la ID de Protección
    • El sonido de subida de nivel no sonaba
    • F3+B mostraba hitbox de entidades invisibles
    • A veces el Wither destruía su propia Estrella del Abismo.
    • Mobs podían pisotear tierra de cultivo cuando la opción de mobGriefing estaba puesta en falso
    • Los Enderman no se teletransportaban cuando se quemaban
    • Los Enderman se encendían al ser golpeados por una flecha llameante
    • Los Enderman no abrían la boca al ser atacados por otros mobs
    • Las flechas disparadas a endermans desaparecían
    • Animales encendidos no corrían
    • En modo creativo, estar bajo el agua seguía causando efectos de ahogo
    • Animales parecían atravesar vallas en modo de un jugador
    • Algunos items con texturas de varias capas renderizaban ambas capas por separado al estar en el suelo
    • Herramientas con distinto nivel de daño no se podían intercambiar en el inventario
    • Arreglado el problema con el rayo de faro mágico.
    • Arreglado un problema gráfico con la GUI de comercio
    • /say no mostraba el texto en el color morado original
    • /pick block daba losas dobles
    • Vagonetas no viajaban a través de portales
    • Los rayos no parpadeaban
    • Spawners de FallingSand fallaban al guardar partida y causaban bloqueos
    • Los faros mágicos no reconocían bloques en la capa más baja del mapa
    • Los objetos encantados no mostraban la iluminación propia de los encantamientos en marcos para objeto ni al estar en el suelo
    • Los mobs andaban lento por un momento después de ser golpeados
    • Los cofres no sincronizaban bien su estado de abierto/cerrado cuando un usuario los abría dos veces rápidamente
    • Las flechas de fuego no mostraban el fuego inmediatamente
    • Los zombies algunas veces paraban su ataque
    • /xp -1L no funcionaba para quitar barras de XP parciales al estar entre nivel 0 y 1
    • El cursor se posicionaba mal en modo pantalla completa

Generación de mundo

Bloques e Items

  • Mob spawners
    • Ahora pueden ser configurados para spawnear diferentes mobs y con diferentes probabilidades
  • Losa de ladrillos abisales
  • Libros encantados
    • Al encantar un libro se obtendrá un libro encantado con un sólo encantamiento
    • Se pueden aplicar a items utilizando yunques, consumiendo el libro en el proceso
    • Los encantamientos se pueden aplicar a cualquier item en modo creativo
    • Son vendidos por aldeanos y se pueden encontrar en cofres de aldeas y mazmorras
    • Irrompibilidad se puede aplicar a cualquier objeto con durabilidad
    • Eficiencia y Toque de Seda se pueden aplicar a tijeras, permitiendo a éstas obtener telarañas
    • Los encantamientos Agudeza, Golpeo y Perdición de los Artrópodos se pueden aplicar a hachas
  • Estrella de fuegos artificiales
  • Cohete de fuegos artificiales
    • No es destructivo; sube en el aire y crea patrones coloridos al ser disparados por dispensadores o colocados por jugadores
    • Se combina papel con pólvora para obtener un Cohete de fuegos artificiales
    • También se puede añadir una Estrella de fuegos artificiales para añadir efectos o pólvora para incrementar la duración de la subida/vuelo
  • Arco
    • Un sonido indica que la flecha a golpeado a un jugador
    • Las flechas ahora se renderizan desde más lejos

Mobs

  • Ghasts
    • El radio de explosión de la bola de fuego ahora puede ser customizada
  • Esqueletos, Zombies y Zombie Pigmans
    • La armadura y los encantamientos con los que pueden aparecer son más difíciles dependiendo del nivel de dificultad del juego
1.4.5 20 de Noviembre, 2012

1.4.5

  • Una actualización mayormente del cliente, por tanto con el mismo protocolo de versión 49 (1.4.4)
    • No es necesario actualizar el servidor
Bugs arreglados:
  • Los servidores LAN no conectaban correctamente
  • Algunas partículas estaban posicionadas incorrectamente
  • Los servidores con dirección IPv6 bloqueaban al cliente
  • La última página de /help faltaba
  • Hacer spawn de aldeanos sólo creaba bebés aldeano granjeros
  • Hacer spawn de lobos sólo creaba lobos amaestrados sin amo
  • Había entidades que se teletransportaban a y desde 0,0,0
  • Los Dispensadores no lanzaban items en la dirección correcta
1.4.4 14 de Noviembre, 2012

1.4.4

(Includes 1.4.3)

  • Creepers now drop music disc "11"
  • The missing music disc “where are we now” is now available, but called “wait”
  • Over 120 bugs and glitches fixed
  • Baby mobs are spawnable by right-clicking a mob with a corresponding mob egg
  • Added /enchant command to give specific enchants
  • Squids now die on land after a few seconds
  • When in creative, flying through cobwebs does not slow you down, but walking through them in creative will.
Notable Bugs:
  • When clicking "Open to LAN", the IP address shows as 0.0.0.0:****** - you can still connect, you have to replace 0.0.0.0 with the computer's real IP address, by using ipconfig at the command prompt.
1.4.2 (Pretty Scary Update) October 25, 2012
For information on the update, see Pretty Scary Update.

1.4.2

  • Improved server list
    • Server IPs can now be hidden individually when editing or adding a server
    • Server version is now displayed left of the connection bars
    • Server ping tooltip now shows if the server and client have mismatching protocol versions
    • Mismatching servers can't be joined
  • Improved settings menu
    • Renamed Chat Settings to Multiplayer Settings
    • Added an option for cape-owners to hide their capes in-game
    • Added Fullscreen and VSync toggles
    • Though this is not in the settings menu, you may go into the options.txt in %appdata% and toggle advancedToolTips. This shows you the item IDs of everything and the durability of tools and armor.
  • Improved F3 mode
    • The piechart is now shown when using shift+F3 instead of vice versa
    • Added the cardinal direction and the degree value to the f value indicating the direction the player is facing
    • Now shows which chunk and where in that chunk the player is in on X and Z values
    • Pressing P while holding F3 will toggle the auto-pause when the Minecraft window loses focus
    • Pressing H while holding F3 will toggle detailed item descriptions, which additionally show item id, damage value, color code, tool/armor/weapon damage and map zoom level and scale on the tooltip
  • Updated language files

Juego

  • Improved Multiplayer
    • Spawn protection now is disabled if there's nothing in ops.txt
    • Spawn protection radius can now be changed in the server.properties file
  • Improved Creative inventory
    • Items can now be cloned by using Pick Block on them - An item stack with the highest amount of items possible in it will be created
    • Items can now be shift-clicked around on the survival inventory screen
  • Improved General inventory
    • Pressing the 1-9 hotkeys while hovering over an item will exchange that item with the one from the corresponding hotbar slot
    • Status effects now cause the inventory window to be off-center regardless of screen aspect ratio
  • Added & improved a few commands
    • Added /difficulty command to change difficulty<ref>jebtweet:228830493049769984</ref>
      • /difficulty 0 = peaceful
      • /difficulty 1 = easy
      • /difficulty 2 = normal
      • /difficulty 3 = hard
    • Added /spawnpoint to change your own or other players' spawnpoint to where you are standing or to specified coordinates
      • /spawnpoint <player> <x> <y> <z>
    • Added /w, an alias for /tell
    • Added /weather to change the current weather and optionally set the duration for the new weather
      • /weather [clear | rain | thunder] <time>
    • Added /gamerule <gamerule> <true/false> to look up and change gamerules regarding Command Block output
      • /gamerule doFireTick - Whether fire should spread
      • /gamerule doMobLoot - Whether mobs should drop items
      • /gamerule doMobSpawning - Whether mobs should naturally spawn
      • /gamerule doTileDrops - Whether blocks should have drops (does not work for paintings)
      • /gamerule keepInventory - Whether the player should keep items in their inventory if they die.
      • /gamerule mobGriefing - Whether creepers, endermen and withers should be able to change blocks.
    • Added /clear to clear a specified player's entire inventory or remove only one block/item from it
    • Changed /xp so it can be used to give and take entire experience levels by appending "L" to the number
    • Changed /tp to work with relative coordinates
  • Added command target selectors<ref>jebtweet:228848952240373761</ref><ref>jebtweet:228849208181002240</ref><ref>jebtweet:228830318398959617</ref>
    • Available selectors:
      • @p - Closest player
      • @a - All players
      • @r - Random player
    • Can have arguments specified in [] using the syntax x=0, where x is the argument
    • Available arguments:
      • x,y,z - Coordinates
      • r - Range
      • m<code> - Gamemode
      • <code>l - Minumum experience level
      • lm - Maximum experience level
      • rm - Minimum range
    • Special argument only usable with @a:
      • c - the maximum count of players to return. Numbers below 0 will make it return the last x amount of entries
  • Updated the sound engine
  • Improved Portals
  • Improved Adventure mode
    • Blocks can now be mined with the proper tools
    • Blocks can now be placed
  • Improved Breeding
  • You can now restore a desolate village or create a completely new village<ref>http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5pd9mx?context=3</ref>
  • Added & changed many minor things
    • Added Boss Names above boss health bars
    • Experience is now awarded for fishing and breeding
    • Worlds can now be re-created from the world selection screen
    • Changed many items, improving item icon style to be more consistent
    • Items spawned using /give are picked up almost instantly now
    • Doors, trapdoors, levers and buttons are no longer triggerable with the left mouse button<ref>jebtweet:253401139637256192</ref>
    • Added an NBT tag for items to have lores
    • Added an NBT tag for mobs to decide whether they can despawn
  • Fixed many bugs
    • Fixed /me command only working for ops
    • Fixed /tell not working correctly
    • Partially cured lighting glitches
    • Fixed held items being colored when wearing tinted blocks/armor
    • Fixed the second layer on skins not being placed correctly when sneaking
    • Blazes now properly spawn in Nether Fortresses
    • Fixed pets teleporting around randomly
    • Fixed PvP-disabled servers still allowing players to set other players on fire using Fire Aspect enchanted swords
    • Fixed entities in minecarts becoming invisible
    • Fixed mobs randomly suffocating
    • Fixed stairs, slabs & fences glitching visually sometimes
    • Fixed mobs falling through blocks
    • Fixed wet wolves looking way too scary

World Generation

  • Made superflat worlds customizable<ref>dinnerbonetweet:239426723022770176</ref><ref>dinnerbonetweet:253133589775007744</ref>
    • Are now made up of layers specified with block id, data value and height
    • Biome can now be changed
    • All generation settings are stored in a preset, which can be shared and re-used
    • Terrain can now be decorated and structures other than villages can spawn
    • Default presets:
      • Classic Flat - 2;7,2x3,2;1;village
      • Tunnelers' Dream - 2;7,230x1,5x3,2;3;stronghold,biome_1,decoration,dungeon,mineshaft
      • Water World - 2;7,5x1,5x3,5x12,90x9;1;biome_1,village
      • Overworld -2;7,59x1,3x3,2;1;stronghold,biome_1,village,decoration,dungeon,lake,mineshaft,lava_lake
      • Snowy Kingdom - 2;7,59x1,3x3,2,78;12;biome_1,village
      • Bottomless Pit - 2;2x4,3x3,2;1;biome_1,village
      • Desert - 2;7,230x1,5x3,2;3;stronghold,biome_1,decoration,dungeon,mineshaft
      • Redstone Ready -2;7,3x1,52x24;2
    • Preset format with example: 95;35:2;2x20;1;stronghold – 95 is the format version, followed by a semicolon and the layer information. Every new layer is separated by a comma and must consist of the block id (35) and can additionally have :2 appended to specify 2 as the data value. Before that, you can put 2x to specify that this layer should be put 2 times. After a semicolon follows the biome id. After another semicolon follow all structures to be generated, including their options.
  • Added Witch Huts in swamps<ref>http://www.reddit.com/r/Minecraft/comments/108s0s/witches_out_of_place/</ref>
  • Silverfish blocks now rarely generate in Extreme Hills biomes
    • On average, nearly one Silverfish block is generated per Extreme Hills chunk
  • Carrots and potatoes can now be found growing in villages <ref>http://www.reddit.com/r/minecraftsuggestions/comments/yvraq/suggestion_better_way_to_get_carrots_and_potatoes/c5zc5lu?context=3</ref>

Blocks & Items

Mobs

1.3.2 August 16, 2012

1.3.2

  • Large Oak Trees now generate with sideways logs.
  • You can now toggle showing server addresses in the server list using the F1 key.
1.3.1 August 1, 2012

1.3.1

General

  • Updated the launcher
    • Includes demo mode. Note: Clicking on demo mode without the game installed will not work, and instead freeze at game updating and not download.
    • The "Loading update news" message which appears when the launcher attempts to load the release feed is now styled, rather than the plain html it was prior.
  • Improved overall stability and performance
    • Reduced CPU, RAM & bandwidth usage.
    • Accelerated chunk loading.
    • Decreased lag spike frequency.
    • Made the Nether less laggy.
    • Decreased unnecessary world updates.
    • Made the chat work smoothly even when the server is laggy.
    • Decreased packets sent between client and server.
  • Made Singleplayer internally use a Multiplayer server<ref>MC 1.3 Requires Major Internal Changes http://twitter.com/dinnerbone/status/181824988221947904</ref><ref>http://www.mojang.com/2012/05/minecraft-snapshot-12w18a/</ref>
    • Decreased world saving intervals.
  • Added optional single-player commands called "Cheats" on non-hardcore worlds<ref name="12w16a">http://www.mojang.com/2012/04/minecraft-snapshot-12w16a/</ref>
    • Type / and then hit tab to autocomplete & get help on various commands
    • Most commands from MP are available.
  • Added option to let LAN friends join SP games
    • You can choose which gamemode players join in and whether they are allowed to use cheats.
  • Added demo mode for non-premium users<ref name="12w16a"/>
    • Lasts 5 game days per world.
    • Singleplayer only.
  • Added Chat Settings
    • Change which parts of chat are shown and how opaque it is.
    • Toggle chat colors, links being clickable and warning prompts for links.
    • Option to rebind the command key, which opens the chat with / in the textfield.
  • Added Snooper Settings
    • Allows users to toggle anonymous data being sent to Mojang.
    • Shows which data will be sent.
  • Added video options
    • Have to be toggled manually in options.txt for now.
    • Vertical Synchronization.
    • Fullscreen mode can now be enabled at startup.
  • Mobs can now spawn on top of all upside down slabs and stairs
  • Improved F3 mode:
    • Truncated coordinates to 5 fractional digits.
    • The y-coordinate now shows both the feet level and the eye level.
    • Removed frame rendering time history graph (bottom-left).
    • 3 new values:
      • ws: Walking speed (constant)
      • fs: Flying speed (constant)
      • g: Boolean value, true when you touch the ground
  • Updated language files
    • Added tooltips for all types of Monster Egg blocks and the End Portal Frame.
    • Added more descriptive tooltips for different types of tree-related blocks, sandstone and stone bricks.<ref name="mojang.com-12w19a"/>
    • Localized server command responses.
    • Added missing commands-related strings.
    • Added missing double chest GUI caption.

Juego

  • Added Adventure mode<ref>http://www.mojang.com/2012/05/minecraft-snapshot-week-22/</ref>
    • Only playable using commands.
    • Building, setting things on fire and using buckets is disabled.
    • Players can only interact with mobs and the environment.
    • Players can place and take stuff from a chest, a furnace or a dispenser.
  • Added trading<ref name="jebtweet:204619936616808451">jebtweet:204619936616808451</ref>
    • Using emerald as currency, villagers will, depending on profession, offer different trades to players.
    • There are three kinds of trades: Selling, buying and enchanting.
    • As displayed in the top-most part of the trading GUI, villagers take one or more items or item stacks and give back something.
    • After trading, villagers will sometimes emit purple particles for a few seconds to indicate that their trades changed.
    • Otherwise unobtainable bottles o' enchanting and chainmail armor can be obtained by trading.
  • Improved Creative mode inventory
    • There are categorized tabs for various groups of items and blocks.
    • Added a search tab which will automatically be switched to when the chat key is hit.
    • Added survival inventory tab, which shows the full inventory, a 'Destroy item' slot, armor slots including a preview of your character and a 2x2 crafting field.
    • Items can now be deleted from the inventory by shift-clicking them.
    • Added layered snow block, Monster Egg Blocks (Silverfish spawning blocks), Ender Portal frame and all potions.<ref>dinnerbonetweet:206097158468931584</ref>
    • Now shows potion effects' timers like in Survival.
  • Improved experience collection
    • Depending on ore type, experience now drops from ores that drop items.
    • Taking smelted items out of furnaces gives experience now.
    • Destroying mob spawners gives experience now.
    • Adjusted experience level progression:
      • Levels 1-15 cost 17 XP points each
      • Levels 16-30 cost 3 more XP points than the previous (cost = 17 + (level - 15) * 3)
      • Levels 31-8 cost 7 more XP points than the previous (cost = 62 + (level - 30) * 7)
  • Improved enchanting
    • The new maximum level with bookshelves is 30, without 8.
    • 15 bookshelves are enough to reach level 30.
    • The 3rd slot shows the most expensive possible enchantment more often.
    • Increased chances for multiple enchantments at once.
    • Adjusted enchantments' to go with the new maximum level.
  • Added writing in books
    • New crafting recipe for books: 3 pieces of paper and one piece of leather in any possible shape.
    • New item: Book and Quill - Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape.
    • Right-click to write on & edit up to 50 pages or read.
    • Click 'Done' to save the book, 'Sign' to choose a title and finalize the book.
  • Improved Multiplayer
    • Made entities less likely to glitch through blocks.
    • Added automagical downloading of standard sized texture packs when joining servers.
    • Made server commands more descriptive.
    • Added reason parameter to /ban.
    • Added /seed command to show the map seed.
    • Added /defaultgamemode command to choose the gamemode new players start in.
    • Added /debug command to enable and disable profiling.
    • /kick messages can now contain "\n" to force a new line.
    • Blocks other players are mining now show cracks.<ref>dinnerbonetweet:210711375037730818</ref>
    • /tp can now be used to teleport to specific coordinates.
    • Made server list re-orderable: shift+click or shift+arrow keys move selected servers.
    • Server list now scans for LAN servers.
    • Added hardcore difficulty: Players are banned upon death.<ref>dinnerbonetweet:197372685444063232</ref>
    • Connections are now encrypted to prevent eavesdropping.
    • Added SRV Record Lookup support
      • Different subdomains of one domain can handle different servers via different port numbers.
      • Service name should be "minecraft"; i.e. "_minecraft._tcp.example.com".
  • Added & changed many minor things
    • Individual, stackable items near each other on the ground now become one item stack.
    • Added shift clicking support to armor slots, brewing stands & enchantment tables.
    • Added setting to disable servers offering you texture packs.
    • Made the stars smaller and brighter.<ref>jebtweet:205271693088919553</ref>
    • Villagers spawned from spawn eggs will get a random profession now.
    • Removed the downwards knockback while drowning.
    • Doors being broken by zombies now show their damage.
    • You now spawn with an empty inventory in Creative mode.
    • The "Mojang" splash screen when opening the game appears for 1 instead of 3 seconds now.
    • The sky color in the End changed.
    • Blocks now show cracks when destroying them while the GUI is hidden.
    • You can now fall 4 blocks without getting hurt (might be a bug as there exist other, higher distances that don't cause damage either).
    • Respawning in superflat is no longer random.
    • Main domain of skin database is now skins.minecraft.net instead of s3.amazonaws.com.
  • Improved the Pick Block key
    • You now get the actual block.
    • You can now pick paintings, boats, minecarts and mobs, which will give you their spawn eggs.
    • Picking huge mushroom blocks now gives mushrooms.
    • You can no longer pick portal blocks.
    • When riding a minecart which is currently on a rail, using directional keys will allow the player to slowly move the minecart in that direction.

World Generation

Blocks & Items

  • Emerald Ore
  • Emerald
  • Block of Emerald<ref>jebtweet:207114788382310400</ref>
    • Crafted by putting 9 emeralds on a crafting table.
  • Ender Chest
    • Crafted by surrounding an eye of ender with 8 pieces of obsidian.
    • Stores each player's contents across dimensions and all Ender Chests.
    • Contents are preserved even if all Ender Chests are destroyed.
    • Explosion-resistant.
    • Emits light and purple particles.
    • Unless mined using a Silk Touch-enchanted pickaxe, they drop 8 obsidian.<ref name="ReferenceA">evilsephtweet:195176271347589120</ref>
  • Tripwire Hook<ref>dinnerbonetweet:207154562711289856</ref><ref>dinnerbonetweet:207167479926104066</ref>
  • String
    • Can now be placed on the ground decoratively.
  • Wood
    • Can now be placed in 3 different directions.
    • Placement works like similar to piston placement.
  • Furnaces
    • Can be fueled by wooden tools now.
    • Return an empty bucket when using lava buckets as fuel now.
  • Ice
    • Instead of melting in the nether, it now disappears.
    • Can be obtained using Silk Touch-enchanted gear now.<ref name="ReferenceA"/>
  • Glass Panes
    • Can be obtained using Silk Touch-enchanted gear now.<ref name="ReferenceA"/>
  • Nether Portal
    • Leaks into the Overworld now: Depending on difficulty, zombie pigmen rarely spawn in them.
  • Slabs
    • Added all wood types.
    • Wooden slabs crafted after the update act like wood.
  • Stairs
    • Added Sandstone Stairs.
    • Added wooden stairs for all kinds of wood.
    • Adjusted hitbox.
  • Slabs and stairs
    • Will now be placed upside-down when placed on the upper half of a block's side.
    • When placed upside down, rails, pressure plates, levers, doors, torches, redstone torches, repeaters, redstone dust and beds can be placed on them - Redstone dust behaves like on glowstone - It transmits power horizontally and upwards, but not downwards. Redstone torches don't power redstone placed on slabs/stairs above them.
  • Leaves
    • Water slowly drips through them when it's raining.
  • Cauldrons
    • Slowly fill up when it's raining.
  • Dispensers
    • Minecarts & boats will now be placed if there's rails/water in place.
    • Instead of dispensing buckets, dispensers will now suck in or place water or lava in front of them.
  • Gravel
    • Changed texture
  • Levers
    • Can be placed on the underside of blocks now.
  • Wooden Pressure Plates
    • Can be triggered by arrows now.
  • Pistons
    • Now take 2 redstone ticks (4 game ticks) seconds to expand.
  • TNT
    • Depending on difficulty, does different amounts of damage now:
      • Peaceful: no damage
      • Easy: 1/2 less damage
      • Normal: same damage as before
      • Hard: 1/3 more damage.
  • Cocoa Beans
    • Retextured item.
    • Can be planted & grown on jungle wood now.
    • Can be grown instantly using bone meal.
  • Cookies
    • Give a full hunger point now.
  • Nether Warts
    • Can now be grown in the Overworld and in the End.
  • Book
    • Changed crafting recipe: 3 pieces of paper and one piece of leather in any possible shape.
  • Book and Quill
    • Crafting recipe: 1 ink sac, 1 feather and 1 book in any possible shape.
    • See above for more information.
  • Written Book
    • Can only be obtained by signing a Book and Quill.
    • Can be sold to villagers.
  • Empty buckets
  • Signs
    • Stack up to 16 now.
    • Crafting now gives 3 signs instead of 1.
  • Golden Apple<ref>http://www.reddit.com/r/Minecraft/comments/tz3ok/jeb_i_decided_to_restore_notchs_old_golden_apple/c4qxo81</ref>
    • Has two crafting recipes now, the new one replacing gold nuggets with gold blocks.
    • Second tier gives Regeneration IV, Resistance and Fire resistance effects.
    • Only second tier glows like enchanted tools.
    • Has attributes the Golden Apple had before 1.1.<ref>jebtweet:204896613557219329</ref>
  • Monster Spawners
    • Added NBT tags to further customize spawned mobs.
    • Only changeable using map editors or mods.
  • Boats
    • Are not broken by lilypads anymore, instead they run straight through the lilypad now, breaking and sometimes dropping it.
    • When they crash they can sometimes drop themselves.
    • Are less glitchy and more responsive now.
    • Increased maximum speed.
    • When exiting, players will be moved from the boat.
    • When broken by a player, they drop a boat now.
  • Minecarts
    • When on rails, they can be accelerated a bit while sitting in them.
    • When exiting, players will be moved from the minecart.

Mobs

  • Pigs
    • Drop 1-3 porkchops now.
  • Slimes
    • Reduced spawn rate in superflat maps.
  • Silverfish
    • When suffering from poison potions, they will now spawn more silverfish from nearby silverfish blocks more often.
  • Creepers
    • Increased knockback effect.
    • Depending on difficulty, they do more damage now:
      • Easy: ~50% less damage
      • Normal: same damage as before
      • Hard: 33.3…% more damage.
  • Creepers & spiders
  • Skeletons, Creepers & zombies
    • Become neutral against players again a few seconds after being hit in Creative.
1.2.5 April 4, 2012

1.2.5

New Features:

  • Added shift-clicking support in furnaces.
  • Added method to easily acquire blocks you have selected in the world in Creative mode using the "Pick block" key.
  • Made the Direct Connect dialog remember the last IP for the current session.
  • Made cats less eager to sit on things and less patient.
  • Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls.
  • Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will immediately activate the TNT).
  • Inside the META-INF folder in Minecraft.jar, the digital signature files (MOJANG_C.DSA, MOJANG_C.SF) have been renamed CODESIGN.RSA and CODESIGN.SF; their function remains the same.
1.2.4 March 22, 2012

1.2.4

New Features:

  • Chat history and much better chat editing
    • Links are now clickable in chat. When clicked, a screen appears that warns you not to click on links you do not trust and asks if you want to continue. Below that, three buttons appear, one with “Yes” (opens default web browser and takes you to the link), another with “Copy to Clipboard” (copies the link so that when you paste anywhere the link is pasted), and “No” (closes the message and does not link you to the website).
    • Mouse wheel can be used to scroll up/down for history. PAGEUP and PAGEDOWN keys can also be used.
    • Up/down keys for recently sent messages.
    • If you start typing a player's name, and press Tab ↹, it'll automatically type the rest of the username for you.
    • Copy & paste in chat.
    • Just like type §k in chat displays random characters, §l §m §n and §o creates bold, striked, underlined and italic text respectively. Whilst §r resets any set states. These can not be typed using vanilla clients.
    • Pressing the “/” acts like a command key: it opens the chat with a “/” in it. In other keyboard layouts, it might be another key.
    • Pressing or will move the insertion point (text pointer) in the respective direction, allowing you to edit text instead of using ← Backspace to go back.
  • A few new decoration blocks
    • Wooden planks now have the color of the type of wood they came from instead of the original wooden plank texture.
    • New Sandstone Blocks.
  • Slightly changed all colored wools' colors (removing saturation). Comparison
  • “Back” and “Quit” buttons added to the "Out of memory” screen.
  • Cats in standing position will now purposely go and sit on nearby chests, active furnaces, and beds, preventing players from using them.
  • Added a “minimal” debug menu for testing with. It can be accessed with ⇧ Shift+F3 and is the same as the regular F3 menu, except without the graph/profiler.
  • Armor outlines in the armor slots in the inventory have returned.
1.2.3 March 2, 2012

1.2.3

1.2.2 March 1, 2012

1.2.2

1.2.1 March 1, 2012

1.2.1

1.1 January 12, 2012

1.1

  • Bows are now enchantable, with four new enchantments specific to bows: Power, Punch, Infinity, and Flame.
  • Arrows which are on fire now set entities they hit on fire.
  • Golden Apple recipe changed to use gold nuggets instead of gold blocks.
    • Golden Apples now restore

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  • 56 new language translations, including fictional ones such as Pirate, Klingon, and Quenya.
  • Infrastructure for improved mob AI added, allowing for more complicated behavior than before. These behaviors themselves have not been implemented yet.
  • Slightly smoothed color transitions between biomes.
    • Swamp land and water colors now smoothly transition to other biomes.
  • Re-added beaches.
  • Taiga biomes now contain snow and ice.
  • Decreased randomness of enchantment levels at Enchantment Tables.
  • Biomes are slightly more varied, with differing elevations of land in previously flatter biomes.
  • Reduced brewing time to 20 seconds from 30.
  • Added Spawn Eggs to creative mode.
  • Added a world type option (available types: Superflat and Default).
  • Removed collision box from ladders.
  • Sheep eat grass (converting it to dirt) and Tall Grass to regain their Wool.
  • The collision box on Fence Gates now matches that of Fences instead of being square.
  • Fence Gates can now be opened and closed with Redstone.
  • Oak (default tree) leaves now have a 1/200 chance of dropping Red Apples.
  • Blacksmith buildings in NPC Villages now hold chests with loot of the same type as strongholds.
  • Void fog removed in creative mode.
  • Melons and pumpkins can now grow on dirt, instead of only on farmland.
  • New settings in Server.properties:
    • level-type
    • spawn-npcs
    • generate-structures
  • Magma Cubes can now drop Magma Cream on death.
  • In SMP servers, non-ops are kicked if they spam in chat too much (Ops are not notified of the kick, they must assume that the player was auto-kicked)
  • The distance that Wheat attracts friendly mobs has increased from 2-3 blocks to 8-9 blocks.
  • All Music discs except for "11" can be dropped from creepers killed by skeletons.
1.0.1 November 24, 2011

1.0.1

This was a server-only update, 1.0.0 remained the current client version.

1.0.0 November 18, 2011 Fixes & Changes:
For information on the update, see Minecraft 1.0.

1.0.0

  • New achievements
  • Glowstone changed from "stone" to "glass".
  • Amount of Experience Orbs dropped by a player on death now limited.
  • The ability of Endermen to carry blocks reduced in some way.
  • Minor changes to some textures (most notables Block of Iron and Monster Spawner).
  • Ghast fireballs have a different texture.
  • On death, a proper score is given based on how many experience orbs the player has collected.
  • When flowing lava hits a water source directly from above, it creates stone where previously the lava would flow through the water.
  • You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of third person view from the front.
  • Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
  • Golden Apples now glow purple in inventory.
  • Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
    • They will also connect to solid blocks.
  • There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
  • Labels for items have a blue border.
  • Random loot chests in strongholds.
  • Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
  • Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
  • Most mobs got their health changed. Sheep now have 4 hearts, Ghasts 9.5 hearts, zombies 10 hearts and 1 armor point...
  • Many blocks' mining speeds have been decreased. This is mostly blocks that used to take a long time to mine.

New Features:

Herramientas personales
Espacios de nombres
Variantes
Acciones
MinecraftWiki.es
Minecraft
Herramientas